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Old Mar 09, 2006, 07:37 AM // 07:37   #1
Frost Gate Guardian
 
Join Date: Jan 2006
Guild: KM
Profession: Mo/
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Default Beacons to Droks Run Build?

Ok, Murder in China before you yell at me and tell me to SEARCH. LOL! I have and maybe I'm asking the wrong thing but I am wondering what the build is for people running from Beacons to Droks. I have tried a few different ones and I always die miserably. I am not trying to make money, just trying to get some guildies there who are impatient and want droks armour now! I can run most anywhere else and have ran some through to the desert then through the desert to all the cities. But this dang droks run is hilacious! Any help would be greatly appreciated. And if anybody needs to know my W/M,E,ME is Level 20 and has both 15 attribute quests done so he has most everything and has finished the game and done DDF, and DNKP.
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Old Mar 09, 2006, 07:45 AM // 07:45   #2
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Location: Urmston, Manchester, UK
Guild: Greener Pastures [DVDF]
Profession: W/Rt
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10 healing
12 tactics
12 strength

Sprint
Charge
Balanced Stance
Endure Pain
Healing Signet
Healing Breeze
Purge Conditions
Holy Veil
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Old Mar 09, 2006, 07:52 AM // 07:52   #3
Jungle Guide
 
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Location: Topeka, Kansas
Guild: Tyrian Fo Lyfe [word]
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The Best Droknar's Forge Running Build Ever

Anyway, here's what I've used since the Holy Veil buff:

Warrior/Monk
Level: 20

Strength: 13 (12+1)
Tactics: 16 (12+4)

Sprint (Strength)
"Charge!" [Elite] (Tactics)
Balanced Stance (Tactics)
Endure Pain (Strength)
Healing Signet (Tactics)
Holy Veil (Monk other)
Smite Hex (Smiting Prayers)
Purge Conditions (Monk other)
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Old Mar 09, 2006, 10:00 AM // 10:00   #4
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Quote:
Originally Posted by wheel
The Best Droknar's Forge Running Build Ever

Anyway, here's what I've used since the Holy Veil buff:

Warrior/Monk
Level: 20

Strength: 13 (12+1)
Tactics: 16 (12+4)

Sprint (Strength)
"Charge!" [Elite] (Tactics)
Balanced Stance (Tactics)
Endure Pain (Strength)
Healing Signet (Tactics)
Holy Veil (Monk other)
Smite Hex (Smiting Prayers)
Purge Conditions (Monk other)
I use the exact same build for shiverpeaks runs.... mostly droks except I don't use a superior rune of tactics.... i have 14 tactics and 13 strength.. I don't want the -75 health when i'm running... with 16 compared to 14 the change in balanced stance and charge isn't very big but the 75 health can really come in handy!
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Old Mar 09, 2006, 11:05 AM // 11:05   #5
Krytan Explorer
 
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Join Date: Sep 2005
Location: USA
Guild: Crimson Explorers Worldwide {CrEw}; Lifetime graduate of [LBS]
Profession: W/
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Look up at the sticky. It is not a hard search. It is under the important warrior posts
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Old Mar 09, 2006, 11:14 AM // 11:14   #6
Frost Gate Guardian
 
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Location: Kentucky
Guild: Du Vrangr Gatas [MAGE]
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anymore its not so much about the skills, but about the route you take. i.e. when to stop, where to stop, and likewise for waiting on groups to move into position. patience can be the best skill in your bag
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Old Mar 09, 2006, 02:25 PM // 14:25   #7
Frost Gate Guardian
 
Join Date: Sep 2005
Guild: Few Fallen Heros [FFH]
Profession: W/Mo
Default

Quote:
Originally Posted by wheel
The Best Droknar's Forge Running Build Ever

Anyway, here's what I've used since the Holy Veil buff:

Warrior/Monk
Level: 20

Strength: 13 (12+1)
Tactics: 16 (12+4)
NO?

Who the hell sacrifices 75 hp for a minor change in charge time and heal signet?

Otherwise that is the exact build I use(d).
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Old Mar 09, 2006, 04:14 PM // 16:14   #8
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Location: Wisconsin
Guild: dth
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http://www.guildwarsguru.com/forum/s...d.php?t=114090

Anything and everything you need to know should be available there in Me No Fat's rockin thread, everyone should thanks him for it
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Old Mar 10, 2006, 09:53 AM // 09:53   #9
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Guild: Crimson Explorers Worldwide {CrEw}; Lifetime graduate of [LBS]
Profession: W/
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^^ Thanks Amsterdam
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